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Enhancement: "Power" and "Unpower" inputs to prop_laser_catcher entity #1630

@Laveig

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@Laveig

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Entities like laser emitters and buttons have the appropriate inputs to enable them (i.e. env_portal_laser has "TurnOn", prop_button has "Press", prop_floor_button has "PressIn", etc.). Laser catchers and relays don't have such inputs.

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    Type: EnhancementThis is something that improves upon an already existing thing.

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